Mario had a life bar, power-ups were all timed instead of acting as hit shields, and the simple goal of getting to the end of a stage was replaced with overarching fetch quests for stars and other collectibles. Then Mario 64 came around and that all changed. The only goal was to make it to the end of a level, and sometimes jump on a boss's head three times. (Well, that last one isn't saying much.) In my opinion, this is the first real 3D Mario game.īefore Mario 64, the Mario games were 2D side-scrolling platformers with a simple formula: Power-ups make you stronger. Yes, this means better than Mario 64, better than Mario Galaxy, and better than Mario Sunshine. Super Mario 3D Land is, in my opinion, the best 3D Mario I have played yet.
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